Other Tokens
Corpse Token
-
Roll at end of each turn during a Fight:
- 1: Remove token
- 5-6: Replace with Dishonored Dead
- Use Devoured Dead when in Belly of the Beast
-
Use Scourge Dead when an Onmorake is on the table
- Vile Plague is removed if all Scourge Dead and Corpse Tokens are destroyed or removed.
- If there are no other enemies on the board, remove all Corpse Tokens 18 or more squares away from any hero.
Hellfire Token
- Bounces like dynamite. (Number of bounces depends on how it was created. See specific spell or enemy description.
- No more than one Hellfire token per space. This may block the bounce of other Hellfire tokens.
- Place all markers before resolving damage
-
Causes 1 hit for 2D6 damage
- Heroes get Defense role
- Enemies subtract Defense from Damage
Revive Token
Use at end of turn to:
- Restore full health/sanity
- Recover 1 Grit
Do NOT roll for injury/madness when using a Revive token.
Heroes | Revive Tokens |
---|---|
1 | 2 |
2-3 | 1 |
4 | 0 |
5 | 1 |
6 | 0 |
Advanced Allies cannot use Revive tokens.
Spider Lair Token
See Jorogumo Enemy Record Sheet.
Lava Marker
See Lava Spaces