Town
Travel Hazards
Basic Town/Feudal Village
Each hero rolls D6. On a 1-2, roll for travel hazard.
Frontier Town Expansion
TODO: Difference between small/medium/large town.
A Day in Town
- Each hero chooses Camp or Inn
- Draw a single Daily Event card.
- Roll for Camp events, once per hero.
- Each hero chooses location to visit
- Roll for location events, once per hero
- Buy goods and services
- Roll for possible Town Event: D6, equal or less than day marker.
- Increase day marker by one. Or back to 1 if there was a Town Event.
- Leave town if desired.
TODO: Advanced town changes
More Dangerous Unwanted Attention
See official FAQ v1.02 for optional rule.
Feudal Village New Locations
These are class-specific locations/events.
Sumo Wrestling
See Sumo rules page 28.